![]() Rogues can easily flank the back liners and take them out with heavy damage. An enemy force consisting of tanks, and back liners is vulnerable to rogues. I have found that Arcane Trickster in particular can make effective use of Booming Blade. Using Booming Blade makes running a less appealing choice, so they are forced to stay and fight and can be easily dispatched. When a goblin gets hurt at all, the cowardly creature is likely to flee or at least try and put distance between themselves and the PC so they can hide and use ranged attacks. Booming Blade deals extra damage if these targets run, so it can help you control the fight by forcing them to take extra damage, or stay in an unfavourable situation.įighting packs of goblins at low levels illustrates this problem. They would love to run and hide if you get into combat. There are a lot of enemies who are fragile, magic casters, sneaky, or ranged fighters. But if you booming blade and then retreat and the bandit stays put you can then dash on the next turn and the bandit will be unable to catch up. You could dash but so can the bandit so you will end up in the same situation. You could disengage but the bandit will just follow you. For example you are a warlock facing a bandit. This is especially applicable for Arcane Tricksters who can Booming Blade and then disengage but it can be also helpful for someone who is willing to risk an opportunity attack to keep the enemy from following. Booming Blade help keep them nearby so that you can attack them next round. ![]() This can be especially inconvenient if you cannot just follow them (they can fly, they are faster than you). There are many enemies that can retreat without provoking opportunity attacks. To prevent the enemy from fleeing/disengaging Sometimes even a regular wizard/sorcerer/warlock might want to be a substitute tank if they managed to avoid damage in earlier combats and the regular tank is low on health. What Booming Blade offers, however, is a way to incentivize the enemy to stay put. Depending on your build you might do more damage with an extra attack than with Booming Blade even if the target moves. If you are a frontline fighter (such as an eldritch knight, Hexblade bladelock, high elf barbarian) you might prefer the enemy attack you rather than go around you and attack the squishy caster in back. What you can do, however, is ready Booming Blade and take advantage of the extra attack damage at higher levels. As such you cannot use Extra Attack as a readied action. ![]() One of the problems that melee combatants face once they get Extra Attack is that Extra Attack is only usable on your turn. the player is not reducing their effectiveness by choosing this Action over another. The usage of the cantrip is "economically efficient" with respects to action-economy i.e.forcing the enemy to move into a desirable location. The player is able to influence the battlefield in such a way that increases their odds of success in some way that does not involve directly dealing damage via the cantrip e.g. ![]() ![]()
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